August 18, 2010

An exclusive downloadable content for PlayStation 3, which will be for all owners of that console on the day the game is available completely free (unless of course you buy the PS3 version of Mafia 2, otherwise it will be available for $ 9.99 on PlayStation Network).
You play a character named Jimmy, and you can enjoy the many new missions, where you can enjoy the car chases, shootings, thefts, but also lots of explosions. You can see that DLC ‘Jimmy’ betrayal ‘is conceived quite arcade, which promises the authors themselves. While playing you’ll earn extra points which will then draw up a chart and your results so you can compare with friends. This would be the addition of a very durable and playable again.
August 18, 2010

A huge screenshot gallery update.
August 18, 2010
The server appeared Gamespot video from the demo version of the game. It is a well-known mission Buzzsaw, but that happens in the summer. In the video, you can explore the city well.
August 18, 2010
G4TV server brought us compare console (demo) version of the game. I must say that the PS3 version has warmer colors, but a lower framerate. And it contains no 3D grass.
PS3 Games – E3 2011 – Mafia II
August 18, 2010
New facts:
- In this game there will be no melee weapons
- The game now has only one end
- Side missions were canceled
- Vito can’t shoot from the car
what’s the ****??
August 18, 2010

2K released some really interesting artworks. You should check our artwork gallery.
August 18, 2010

Mafia 2 DEMO was released for all platforms (PC, Xbox 360, PS3).
PC DEMO version you can download on STEAM.
Xbox 360 DEMO version is aviable on Xbox Marketplace.
PlayStation 3 DEMO version is on PSN.
July 8, 2010
Many of you have been asking for this update, and now, it’s finally here! The PC requirements and recommendations for Mafia II have now been finalized – it’s time for you to check out your computer’s specs and get it ready for Mafia II on August 24th.
MINIMUM SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7
Processor: Pentium D 3Ghz or AMD Athlon 64 X2 3600+ (Dual core) or higher
RAM: 1.5 GB
Video Card: nVidia GeForce 8600 / ATI HD2600 Pro or better
Hard Disc Space: 8 GB
Sound Card: 100% DirectX 9.0c compatible sound card
Peripherals: Keyboard and mouse or Windows compatible gamepad
RECOMMENDED SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7
Processor: 2.4 GHz Quad Core processor
RAM: 2 GB
Video Card: nVidia GeForce 9800 GTX / ATI Radeon HD 3870 or better
Hard Disc: 10 GB
Sound Card: 100% DirectX 9.0c compliant card
Peripherals: Keyboard and mouse or Windows compatible gamepad
PHSYX/APEX ENHANCEMENTS SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7 Minimum Processor: 2.4 GHz Quad Core processor
Recommended Processor: 2.66 GHz Core i7-920 RAM: 2 GB
Video Cards and resolution: APEX medium settings
Minimum: NVIDIA GeForce GTX 260 (or better) for Graphics and a dedicated NVIDIA 9800GTX (or better) for PhysX
Recommended: NVIDIA GeForce GTX 470 (or better)
Video Cards and resolution: APEX High settings
Minimum: NVIDIA GeForce GTX 470 (or better) and a dedicated NVIDIA 9800GTX (or better) for PhysX
Recommended: NVIDIA GeForce GTX 480 for Graphics and a dedicated NVIDIA GTX 285 (or better) for PhysX NVIDIA GPU driver: 197.13 or later.
NVIDIA PhysX driver: 10.04.02_9.10.0522. Included and automatically installed with the game.
source: off. web
May 13, 2010
The Mafia II podcast series returns with Jack Scalici, who shares more information about the characters you will encounter while playing Mafia II.
ELIZABETH TOBEY:
Welcome to episode 5 of the Mafia II podcast. Today I’m back with Jack and we’re going to be talking more about the characters in Mafia II. To get this rolling, we’ve talked previously about the characters in the game. Do you want to go more into detail about the speaking characters in the game, and how many there are, and what kind of project and scope this game has, character-wise?
JACK SCALICI:
I think since we last spoke, it’s gone up from about 150 to almost 200, when I looked at the script again. So, I think about out of those 270, I think we have about 50 that just comprise pedestrians, people you’ll meet on the streets, whether they’re criminals or just nice little old ladies or taco vendors, or whatever. There’s about 150 characters in the main story that will speak. I think each one has a minimum of about ten lines. And obviously our main characters, our core group, they have in excess of a thousand lines each. Just to put that in perspective, most other games I’ve worked on, I think the biggest script we had was about 20,000 words, and
April 4, 2010

On forum of russian fansite Mafia2Game.ru appeared another video interview from PAX East 10. Interview is almost 8 minutes long and this time product manager of Mafia 2 Kelly Miller was confessed by the HipHopGamerShow.com redactor.
UPDATE: Here I added another interview, this time from the server TWiGames. There is a lot of interviews in the video. Mafia 2 interview starts from about 3:37 and there are a few new gameplay footage. So check it :)