July 8, 2010
Many of you have been asking for this update, and now, it’s finally here! The PC requirements and recommendations for Mafia II have now been finalized – it’s time for you to check out your computer’s specs and get it ready for Mafia II on August 24th.
MINIMUM SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7
Processor: Pentium D 3Ghz or AMD Athlon 64 X2 3600+ (Dual core) or higher
RAM: 1.5 GB
Video Card: nVidia GeForce 8600 / ATI HD2600 Pro or better
Hard Disc Space: 8 GB
Sound Card: 100% DirectX 9.0c compatible sound card
Peripherals: Keyboard and mouse or Windows compatible gamepad
RECOMMENDED SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7
Processor: 2.4 GHz Quad Core processor
RAM: 2 GB
Video Card: nVidia GeForce 9800 GTX / ATI Radeon HD 3870 or better
Hard Disc: 10 GB
Sound Card: 100% DirectX 9.0c compliant card
Peripherals: Keyboard and mouse or Windows compatible gamepad
PHSYX/APEX ENHANCEMENTS SYSTEM REQUIREMENTS
Operating System: Microsoft Windows XP (SP2 or later) / Windows Vista / Windows 7 Minimum Processor: 2.4 GHz Quad Core processor
Recommended Processor: 2.66 GHz Core i7-920 RAM: 2 GB
Video Cards and resolution: APEX medium settings
Minimum: NVIDIA GeForce GTX 260 (or better) for Graphics and a dedicated NVIDIA 9800GTX (or better) for PhysX
Recommended: NVIDIA GeForce GTX 470 (or better)
Video Cards and resolution: APEX High settings
Minimum: NVIDIA GeForce GTX 470 (or better) and a dedicated NVIDIA 9800GTX (or better) for PhysX
Recommended: NVIDIA GeForce GTX 480 for Graphics and a dedicated NVIDIA GTX 285 (or better) for PhysX NVIDIA GPU driver: 197.13 or later.
NVIDIA PhysX driver: 10.04.02_9.10.0522. Included and automatically installed with the game.
source: off. web
May 13, 2010
The Mafia II podcast series returns with Jack Scalici, who shares more information about the characters you will encounter while playing Mafia II.
ELIZABETH TOBEY:
Welcome to episode 5 of the Mafia II podcast. Today I’m back with Jack and we’re going to be talking more about the characters in Mafia II. To get this rolling, we’ve talked previously about the characters in the game. Do you want to go more into detail about the speaking characters in the game, and how many there are, and what kind of project and scope this game has, character-wise?
JACK SCALICI:
I think since we last spoke, it’s gone up from about 150 to almost 200, when I looked at the script again. So, I think about out of those 270, I think we have about 50 that just comprise pedestrians, people you’ll meet on the streets, whether they’re criminals or just nice little old ladies or taco vendors, or whatever. There’s about 150 characters in the main story that will speak. I think each one has a minimum of about ten lines. And obviously our main characters, our core group, they have in excess of a thousand lines each. Just to put that in perspective, most other games I’ve worked on, I think the biggest script we had was about 20,000 words, and
April 4, 2010

On forum of russian fansite Mafia2Game.ru appeared another video interview from PAX East 10. Interview is almost 8 minutes long and this time product manager of Mafia 2 Kelly Miller was confessed by the HipHopGamerShow.com redactor.
UPDATE: Here I added another interview, this time from the server TWiGames. There is a lot of interviews in the video. Mafia 2 interview starts from about 3:37 and there are a few new gameplay footage. So check it :)
April 3, 2010

German Gameswelt.de server brought us differently edited ale played old gameplay. Video is 3 and a half minutes long and doesn’t bring anything new.
April 3, 2010

I’ve prepared for you a little analysis of HUD, which will be in the finall version of the game. Analysis is inside the article
April 3, 2010

In recent days we’re supplied with plenty of new videos and interviews from various sources. Server VideoGameCentre.com brings us a new interview with product manager Kelly Miller directly from the Mafia 2 stall on PAX East 10. During the interview you can see a few new ingame footage from the game.
April 1, 2010

Gamevideos.1up.com post new Mafia 2 developers diary with a lot of new footage from cutscenes.
Developers diary deals with the story and characters. You can hear Jack Scalici as director of creative production, also Denby Grace – senior producer of Mafia 2, Tomas Hrebicek – cinematics director and also associate producer of Mafia 2 – Alex Cox. In the video we see. Enjoy!
April 1, 2010

Senior Product Manager Kelly Miller describes the authentic feel of American Mafia in the sequel to 2K Games’ open world shooter.
April 1, 2010

We’ve got a big surprise that nobody expected. 2K Games today released Mafia 2, half a year earlier than originally scheduled, but the game is tightened to perfection. What’s more, game includes a multiplayer! Run to the nearest store for your copy of Mafia 2 today!
March 29, 2010

IGN PC
US, March 26, 2010 – If you’ve spent any time digging around on IGN, you know the site has a super-active community. The comments on the articles, the message boards, and our beloved blogs. Right now, a crew of IGN editors is at PAX East and so is a crew of IGN community members. Rather than let these pillars of the IGN community come to PAX East and sit around blogging about lunch and whatnot, we put them to work.
That’s right, 2K Games was nice enough to turn over its Mafia II demo area for a VIP session for the IGN Community. In return, IGN told those kids to write some impressions. Six IGN bloggers joined Daemon Hatfield and Greg Miller to drive around in cars from the ’50s, shoot Tommy guns, and sell stolen cigarettes.
What did they think of their time in the city of Empire Bay playing the same demo IGN saw at GDC? Well, let’s find out, and then be sure to click on their usernames to visit their blogs here on IGN.
MORE ON IGN
IGN X360
US, March 26, 2010 – I got to play Mafia II for my first time today at PAX East, and while the build was the same as what was shown a couple weeks ago at the Game Developer’s Conference, I did get to see one aspect of the game we haven’t covered before: the in-game Playboy magazines. As you may have heard, developer 2K Games has partnered with Playboy to drop vintage copies of the “Entertainment for Men” into the world of Mafia II. Sharp-eyed players will find the magazines lying around and be able to pick them up and ogle the centerfolds.